The COOLEST Games Ever Made
     
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Screen Shot: Project BOB
This is the water room.


Screen Shot: Project BOB
This is the wooden room, because the flooring on the entire board looks like wood.


Screen Shot: Hyper Lander 2 Classic
Once you manage to escape from the falling moon you get some more information about the mysterious origin of the destroyed base and a glimpse of what is actually happening.


Screen Shot: Hyper Lander 2 Classic
This is the rescue vehicle that you pilot through the game. It has some cool features that are described on this screen of the game.


Screen Shot: Project BOB
This is the title screen for the game.


Screen Shot: Project BOB
This is the lava room, notice the stack of bombs in the central chamber...


Screen Shot: Hyper Lander 2 Classic
This game has some screens that cannot be seen unless you use game codes. This is one of them.


Screen Shot: Hyper Lander 2 Classic
This is a destroyed base hidden at the end of one of the tunnels. It's part of the mystery that surrounds the story behind the game.


Screen Shot: Project BOB
Time for some explosives.


Screen Shot: Project BOB
This is the title screen and the first board in the game.


Screen Shot: Hyper Lander 2 Classic
The granite crag, one of my favorite climbs.... er, mm.... rooms.


Screen Shot: Hyper Lander 2 Classic
This blueish rock formation is at the very top of a huge ascension chamber which opens below it. The type of mineralization would suggest venting gases for some length of time during the geologic history of this moon ..?


Screen Shot: Project BOB
This is the water room.


Screen Shot: Project BOB
This is the lava room, it took some effort to reach. It's really hot.


Screen Shot: Hyper Lander 2 Classic
Another example of some interesting rock formations, at one of the deepest places in the moon that this game takes place on.


Screen Shot: Hyper Lander 2 Classic
The first time I played it took a second to learn how to go ... how shall I say.... "up".


Screen Shot: Project BOB
....you dirty rat....




What do you think?